1 Acrobatics(x 3=3)
5 Active Perception(x 2=10)
2 All Axes(x 4=8)
50 All Swords(x 4=200)
8 True Swords(x 4=32)
7 Animal Handling(x 2=14)
11 Athletics(x 5=55)
1 Bargaining(x 3=3)
3 Blades(x 5=15)
1 Blunt Weapons(x 5=5)
1 Bodyguard(x 3=3)
32 Brawling(x 3=96)
5 Breaking Things(x 3=15)
8 Bureaucracy(x 2=16)
3 Carousing(x 3=9)
10 Chi Mastery(x 4=40)
2 Close-mouthed(x 2=4)
13 Combat Riding(x 4=52)
19 Conversation(x 5=95)
4 Crossbow(x 3=12)
16 Death Checks(x 2=32)
10 Detective(x 5=50)
3 Disguise(x 3=9)
1 Dreamwalking(x 2=2)
1 Driving(x 2=2)
3 Endurance(x 3=9)
1 Escape(x 4=4)
12 Feats of Strength(x 4=48)
1 Fireworks Throwing(x 4=4)
2 First Aid(x 3=6)
2 Free Irrigation(x 0=0)
11 Gather Information(x 4=44)
4 Ice Axe(x 2=8)
13 Impressive(x 3=39)
13 Intimidation(x 2=26)
5 Intelligence Analysis(x 5=25)
3 KS: Qin Chao Steppes(x 2=6)
3 KS: Craneslake Heights(x 2=6)
3 KS: Hon'eth Arcade(x 2=6)
15 KS: Dragon Army(x 2=30)
15 KS: Northern Barbarians(x 3=45)
3 KS: Recurring NPCs(x 5=15)
3 KS: House of Exuberant Interference(x 1=3)
15 KS: The Wall (north)(x 2=30)
4 KS: Twelve Kingdoms(x 3=12)
6 KS: Organized Crime(x 2=12)
8 KS: Winter Academy(x 2=16)
11 Kung Fu(x 3=33)
9 Language: Senatali(x 1=9)
9 Language: Torghut(x 1=9)
8 Language: Hornish(x 1=8)
5 Logistics(x 2=10)
1 Magic Ritual(x 5=5)
3 Meditation(x 2=6)
12 Memory(x 3=36)
1 Metalsmith (Broad)(x 4=4)
6 Music(x 2=12)
14 Notice Things While Asleep(x 1=14)
3 On Guard(x 3=9)
17 Oratory(x 3=51)
8 Outdoorsman(x 5=40)
6 PS: Charioteer(x 2=12)
9 PS: Infantry(x 2=18)
14 Passive Perception(x 4=56)
15 Performing(x 1=15)
24 Persuasion(x 4=96)
3 Sculpture(x 1=3)
16 Stealth(x 4=64)
10 Streetwise(x 3=30)
14 Strong Willed(x 3=42)
13 Survival(x 3=39)
20 Swimming(x 1=20)
17 Tactics(x 3=51)
9 Teaching(x 2=18)
1 Use Magic Device(x 2=2)
6 Vehicles(x 4=24)
32 Wall(x 5=160)